projects & Experience Overview
Have a look at my production experience as a senior 3D Artist and Lighting TD. Below you will find an overview of the projects I worked on as well as my tasks in the production. Many of these jobs were realized with an exceptional talented team of artists. Please don´t hesitate to contact me if there are any questions related to the following projects.
Mercedes Benz - V-Class
2023 - Spellwork GmbH, Berlin / Hybrid
Full CG production for the V-Class premiere. Several Movies where made as well as the related print production.
Asset shading of all Interior assets as well as headlight and tail light shading.
Setup, light R&D, lighting and rendering of all the Ambient light shots as well as headlight closeups and most interior shots.
Software: Maya, VRay
Mercedes Benz GLS
2023 – Parasol Island, Düsseldorf / Remote
The Mercedes commercial features full CG shots. The aim was for a smooth light transition from dark to bright. Long and diverse camera animations in combination with a clean and smooth visual appearance defined the atmosphere of the film.
Setup, light R&D, lighting and rendering of the full Establisher, closeups and other interior and exterior shots.
Software: Maya, Redshift
Mercedes Benz GLB
2023 – Parasol Island, Düsseldorf / Remote
The Mercedes commercial features full CG shots. The challenge was to feature all the car detials in surprising camera moves around and through the environment mirrors.
Setup, light R&D, lighting and rendering of Establisher, Packshot and other interior and exterior shots.
Software: Maya, Redshift
Montblanc - Product Visualization
2021 / 2022 - Montblanc, Hamburg / Remote
Look development and realization of all cg visual content for an inhouse product customization and individualization project.
workflow development and project management of 3D production
preparing, reworking and converting existing 3D data for asset creation
Look development for style and appearance of the product
Modeling, texturing, shading, lighting and rendering of the product.
Software: 3Ds Max & VRay, Substance Designer, Nuke, Adobe Creative Cloud
Mercedes Benz - Land. Sea. Air
2021 / 2022 - Spellwork GmbH, Berlin / Hybrid
Film focused on the logo and brand history
Concept Art for the Star in the environment
R&D for several different Materials for the MB Logo within landscapes
Asset shading and shot setup for Logo shots and several landscapes
Shot rendering
Software: Maya, VRay, Substance Designer, Adobe Creative Cloud
MERCEDES BENZ EQB & EQE
2021 - Spellwork GmbH, Berlin
The Mercedes commercials hold several full CG shots. We aimed for an abstract environment with a clean and smooth visual apperance.
Setup, lighting and rendering the majority of car exterior and cloth shots for the EQB TVC
Setup, lighting and rendering of several closeup shots for the EQE TVC
Software: Maya, VRay
Lidl Parkside - Tools Reveal
2021 - Mackevision Medien Design GmbH, Hamburg
Full CG advertising to promote the Lidl tool brand “PARKSIDE”. The shading and lighting aims for a realistic but dramatic atmosphere. The film starts in the dark and lightens up over time to unveil a variety of tools. My main task, besides others, was to light the entry shot, as well as all closeup and near shots.
Software: 3Ds Max & VRay
Montblanc - Virtual Reality designer
2021 / 2022 - Montblanc, Hamburg / Remote
Conception, planning, design and implementation of an in-house 3D real-time application for product configuration and customization.
workflow development and project management of 3D production
preparing, reworking and converting existing 3D data for asset creation
Look development for style and appearance of the product
Modeling, texturing and shading the product
Blueprint creation and programming in Unreal Engine
UI / UX design of the application and realization in Unreal Engine
Software: Unreal Engine, 3Ds Max, Adobe Creative Cloud
Virtual Production – LED wall 3D Operator
2020 – The Scope, Hamburg
Collaborating with Per Kasch & The Scope. Operating the LED wall for projecting 3D-content while on set. Previous preparation and optimization of various 3D-Assets in Unreal Engine, Maya & 3DS Max. Finalizing the scene lighting, camera positions and color corrections in close coordination with the art director in real-time on day of production. Software: Unreal Engine, Maya, 3Ds Max & VRay
TOYOTA – SIENNA 2021
2020 - The Scope, Hamburg
Asset cleanup, modeling, shading & lighting of residential Housing. Car light enhancement for that environment. Software: Maya & VRay
MONTBLANC – Real Time
2020 - Montblanc, Hamburg
Conception, planning, design and implementation of an in-house 3D real-time application for product configuration and customization.
workflow development and project management of 3D production
preparing, reworking and converting existing 3D data for asset creation
Look development for style and appearance of the product
Modeling, texturing and shading the product
Blueprint creation and programming in Unreal Engine
UI / UX design of the application and realization in Unreal Engine
Software: Unreal Engine, 3Ds Max, Adobe Creative Cloud
TOYOTA – “TEAM D” & CAMRY 2021
2020 - The Scope, Hamburg
Texturing & Shading of the areal “D” Shot for Team D. Shading & lighting of the Garage and car light enhancement for garage shot for the CAMRY 2021 model. Software: Maya & VRay
Montblanc - design Prototype Animation
2019 - Montblanc, Hamburg
Modeling based on technical drawings, full shading, product animation, lighting, rendering and postproduction for internal presentation. Ongoing collaboration. Software: Rhino, Fusion 360, 3Ds Max & VRay, Davinci Resolve
VODAFONE – TECH FOR GOOD
2019 - Spellwork GmbH, Berlin
Shading, lighting & rendering of the car & door-lock shots. Supporting the car-design process to meet client feedback. Software: Maya & VRay
HUNDAI H2 NEPTUNE, HUAREN HiPhi1, LIDL CUBO
2019 - Mackevision Medien Design GmbH, Hamburg
Scene lighting of exterior shots on the Hundai Unveil shots. Cloud-city Skyline concepting & model preparation for Huaren. Scene lighting and prop selection for Lidl Cubo. Software: 3Ds Max & VRay
ORIS VR EXPERIENCE & CLIP
2019 - Mackevision Medien Design GmbH, Hamburg
CAD watch-gear model cleanup & unwrap for use in Unreal Engine. Model preparation for high-poly use in rendered animation. Software: 3Ds Max & VRay
Porsche GT3 RS Update
2019 - Mackevision Medien Design GmbH, Hamburg
Masterscene cleanup & shading of the exhaust, suspension and other technical parts related to a model update of the 911 GT3 RS Mamba. Software: 3Ds Max & VRay
Das Handwerk - 3D Druck Werk5
2019 - Storz & Escherich GmbH & Co. KG, Berlin
Shading, Lighting and Rendering of close-up-shots (Fractal & Robot). Robot & camera animation. Software: 3Ds Max & Redshift
Mercedes - GLE
2018 - Spellwork GmbH, Berlin
Masterscene setup and shading of the Mercedes GLE exterior and interior. Shot setup & lighting. Software: 3Ds Max & VRay
BMW - The Future of racing
2018 - Mackevision Medien Design GmbH, Hamburg
Prop setup and asset cleanup: Newspaper, Skateboard, Apples, Hydrant. Shading for props. Software: 3Ds Max & VRay
Skoda - Vision RS
2018 - Mackevision Medien Design GmbH, Hamburg
Masterscene setup and shading of the SKODA Vision RS concept interior. Modeling and Asset-cleanup. Software: 3Ds Max & VRay
AUDI - Q8 / Q3 / A1
2018 - Mackevision Medien Design GmbH, Hamburg
Masterscene setup and shading of the exterior for AUDI Q3 and A1 and interior of AUDI Q8 and Q3 for animation and webspecial. Software: 3Ds Max & VRay
PORSCHE - Taycan Lifestyle
2018 - Mackevision Medien Design GmbH, Hamburg
Masterscene setup and shading of the exterior of the car. Lighting and Setup for a webspecial 360° Turntable. Masterscene setup shading and lighting of the PORSCHE bicycle for use in animaton. Software: 3Ds Max & VRay
Montblanc - design Prototype Visualization
2017/2018 - Montblanc, Hamburg
Converting design prototypes from Rhino CAD files to 3DS Max. Additional modeling, full shading, lighting, rendering and postproduction for internal presentation. Ongoing collaboration. Software: Rhino, 3Ds Max & VRay, Photoshop
NISSAN - XMotion Samurai
2017 - Mackevision Medien Design GmbH, Hamburg
Masterscene setup and shading of the exterior and interior of the concept car. Software: 3Ds Max & VRay
PORSCHE - GT3 RS Mamba
2017 - Mackevision Medien Design GmbH, Hamburg
Masterscene setup and shading of the exterior and tecnical parts of the car. Software: 3Ds Max & VRay
Volkswagen - VW T6 Multivan Print
2017 - Mackevision Medien Design GmbH, Hamburg
Lighting of the different Vehicle configurations featuring the new design highlights. Rendering in high resolution, suitable for the print campaign. Software: 3Ds Max & VRay
SAIC - MG6
2017 - Mackevision Medien Design GmbH, Hamburg
Shot lighting of several close up sequences. Look development of the reflection animations in close up shots. Software: 3Ds Max & VRay
Daimler Benz - Smart Vision EQ Concept
2017 - Mackevision Medien Design GmbH, Hamburg
Masterscene setup, shading, texturing and lighting. Scene setup for Motionbox production. 3D Supervision for this project as well as rendering of all Motionbox shots. Software: 3Ds Max & VRay
AUDI - AUDI A8 2017 Model
2017 - Mackevision Medien Design GmbH, Hamburg
Masterscene updates, environment-modeling, texturing and lighting. Light animation for the Welcome Light and Coming Home light sequences. Rendering of the intro and outro sequences. Software: 3Ds Max & VRay
GLYNT - Graham Hill Brand Launch
2017 - Docking Skills für Graham Hill, Hamburg
Modeling, shading, lighting, rendering of various products of the company GLYNT Swiss Formula for their brand launch of Graham Hill. Workflow development and pipeline optimization for the efficient production of their visual content. Ongoing collaboration. Software: 3Ds Max & VRay, Photoshop
Mercedes Benz - E-Class 2016
2017 - Spellwork GmbH, Berlin
5x Masterscene setup, shading and lighting of the car - Rendersetup with Prism. Software: 3Ds Max & VRay
BMW - Vision 100
2016 - Spellwork GmbH, Berlin
Masterscene setup, shading and lighting of the BMW Vision 100 - for closeup and distance shots. Rendersetup with Prism. Software: 3Ds Max & VRay, Prism
VW Sound Edition, Hyundai IONIQ, Maserati Product Teaser, Citaro, Borgward
2016/2017 - Mackevision Medien Design GmbH, Hamburg
Masterscene setup, lighting and rendering of several car exteriors and interiors. 3D Supervision for Volkswagen Sound Edition Masterscene setup. Software: 3Ds Max & VRay
Volkswagen - VW Amarok V6
2016 - Spellwork GmbH, Berlin
Masterscene setup, shading and lighting of the engine and truck - for closeup and distance shots. Shot lighting and rendering of the engine- and truck shots. Software: MAYA & VRay
Mercedes Benz - Design Prototypes 2017
2016 - Mackevision Medien Design GmbH, Stuttgart
Masterscene setup of several 2017 Mercedes Design Prototypes. Further setup, modeling and shading of special headlight parts.
Mercedes Benz - E-Class 2016
2016 - Spellwork GmbH, Berlin
Masterscene setup, shading and lighting of the car - for closeup and distance shots. Shading of the road. Software: 3Ds Max & VRay
Vitra, ICO, Sicis - Architectural Visualization
2015 - 747 Studios GmbH, Hamburg
Shading, lighting, rendering and compositing of several interior and exterior scenes. Software: 3Ds Max, VRay & Photoshop.
Volkswagen - VW up! Jeans
2015 - Storz & Escherich GmbH & Co. KG, Berlin
Shading, lighting and rendering of the car. Shading, lighting and rendering of the visor. Lookdevelopment for the visor of CG-helmet.
GRIMMEISEN LICHT - HomeSlide
2015 - GRIMMEISEN LICHT GmbH, Wasserburg a. Inn
Full visualisation of a livingspace-interior focusing on the products of GRIMMEISEN LICHT.
Mitsubishi - PHEV 2015
2015 - Storz & Escherich GmbH & Co. KG, Berlin
Shading, Lighting and Rendering of tunnel- and close-up-shots, look development for tunnel-set, supervising different tunnel-tasks
Volkswagen Shanghai - VW Lamando Clockwork
2015 - Storz & Escherich GmbH & Co. KG, Berlin
Shading, Lighting and Rendering of close-up-shots, design, modeling und shading of church-environment for Volkswagen Shanghai.
Volkswagen Shanghai - VW Lamando Icelake
2015 - Storz & Escherich GmbH & Co. KG, Berlin
Shading, Lighting and Rendering of close-up-shots, packshot and a selection of environment-shots for Volkswagen Shanghai.
SIEMENS Studioline
2014 - Storz & Escherich GmbH & Co. KG, Berlin
Texturing and Shading of furniture and kitchen tools of the SIEMENS Studioline Series. Lookdevelopment for materials. Modell-optimization.
Gillette Body
2014 - MINISTRY GmbH, Hamburg
Optimizing, repairing and upgrading CAD-data of a Gillette-razor. Converting this CAD-data into hi-poly models.
EOS - Online Game
2014 - MINISTRY GmbH, Hamburg
Lighting, texturing und rendering of backplates in several perspectives of a soccer-stadium in full HD. Rendering a Fan-Animation.
Monte from Zott
2014 - Animationsfabrik GmbH, Hamburg
Texturing, shading, lighting and rendering of two Tv commercial-animations of the company Zott.
Brigitte Lund Hairstyling-Products
2014 - Docking Skills, Hamburg
modeling, shading, lighting, rendering of a wide range of products of the company Brigitte Lund Hairstyling-Products.
Logicalgolf product visualisation
2014 - Docking Skills für Logicalgolf, Hamburg
visualisation of the product portfolio of the company Logical Golf Innovations. Textile-simulation, modeling, shading , lighting, rendering and compositing of their products in front of a white background.
Star Tec Products - Exhibition banner
2014 - Star Tec Products, Bremen
Layout, modeling, texturing, shading, lighting, rendering, compositing of a large format exhibition banner (300cm x 200cm) of a stand.
GLYNT
2013/2014 - Docking Skills für GLYNT, Hamburg
Modeling, shading, lighting, rendering of various products of the company GLYNT Swiss Formula. Ongoing Collaboration.
The Seventh Dwarf - 3D Movie
2013/2014 - Animationsfabrik GmbH, Hamburg
R&D of realistic oceanwater for distance-shots. Shading, set- and shot-lighting, rendering, shading-optimization of sets and assets.
Star Tec Products - Advertising material
2013 - Star Tec Products, Bremen
Modeling, texturing, shading, lighting, rendering, compositing of advertising material for seasonal flyers and an advert in a profesional journal.
Zaha Hadid - Unique Circle Yachts
2013 - bloomimages GmbH, Berlin
R&D, modeling, shading, shot lighting and rendering of the Zaha Hadid Unique Circle Yachts animation for bloomimages. Team size: 2
BMW 5 Series Configurator
2013 - Pixomondo Studios, Hamburg
Modeling, shading and lighting of BMW 5 series. Interior shading of all cars, pipeline optimized exterior shading, shot lighting. Team size: 8
Porsche Panamera Hybrid
2013 - Pixomondo Studios, Hamburg
Modeling and shading the car-Interior, the suspension and the motor. Glass FX preparation.
Logicalgolf maschine visualisation
2013 - Docking Skills für Logicalgolf, Hamburg
Visualisation of a training-interior with training devices.
STRYKER visualisation
2013 - Bazargani Medical Design für STRYKER, Hamburg
Shading, lighting, animation, rendering of a medical tool by STRYKER compositing and cutting inclusive.
GLYNT Relaunch 2012/2013
2012/2013 - Docking Skills für GLYNT, Hamburg
Modelling, shading, lighting, rendering of new productline of GLYNT Swiss Formula.
Logicalgolf architectural visualisation
2012 - Docking Skills für Logicalgolf, Hamburg
Architectural visualisation of Monaco located gym-interior.
3D workshop/class
2012-2015 - University of Fine Arts Hamburg, Hamburg
Beginner course and theme-oriented curriculum. Support of student projects and teaching efficient workflow in 2D/3D software.
Strangel - 3D Movie
2009-2011 - Morro Images GmbH & Co. Kg, Babelsberg
High/lo-poly modeling and shading of sets and props. Finding the right look and general r&d.
Mini
2009 - Morro Images GmbH & Co. Kg, Babelsberg
Advertising film for Hager Moss. Set modeling and shading for real footage integration. shot compositing.